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Project Description
A modification of LuaNet to provide definition of Lua functions using attributes and loaded into the Lua engine using reflection.

It extends the usage of Lua with C# as written by Martin Echenique at http://www.gamedev.net/reference/articles/article2275.asp. This project was based upon the work he presented there.

Last edited Mar 9, 2008 at 10:34 PM by stormont, version 4